Investigating the aesthetic autonomy of digital technology

At its core »Produced Realities« is an interactive installation in which a computer generates pseudo-images that visitors can then tag and categorize.
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The aim of »Produced Realities« was to create a catalogue of pseudo-images.
The installation also gave a brief overview of the research findings that lead to »Produced Realities«

The research behind »Produced Realities« was the second part of my graduation thesis and yielded in book.

Example of a generated pseudo-image
Example of a generated pseudo-image
Example of a generated pseudo-image
Example of a generated pseudo-image

A photo is not the representation of what you see in it, but rather a representation of the physical and chemical theories of light, shadow and color. It is profoundly different from a painting, as there is no author—in the sense of an interpretating force—of the image. A painting is not only the depiction of a scene, but also the painter’s interpretation of that scene. It is thus much closer related to speech than to a technical image. A technical image (per se) misses this human interpretor, the technical device itself becomes the author, applying its hidden internal rules to form a representation of reality. A painting follows social conventions, while a technical image follows natural laws.

»Produced Realities«, which was part of my graduation project at FH Aachen University of applied sciences is a counter-statement to the myth of the technical image. It isolates the inner logic of the technical image, highlighting the pseudo-reality within the technical device itself.

»Produced Realitites« asks visitors to create a catalogue of these pseudo-random artifacts.

For: Self-initiated
Role: Research, Concept Development, Visual Design, Generative Programming